Context about BBVA
BBVA, a 170-year-old bank with strong presence in Latin America and Europe, began its digital transformation in 2009. In 2015, we revamped BBVA's mobile app and web platform, expanding features and enhancing usability.
The app was named "best banking app in the world" by Forrester for three years running. Our Apple Store rating jumped from 2.9 to 4.7 stars, establishing BBVA as the most tech-forward bank. But some users in rural areas didn't like the change to a digital first bank because of technology barriers and missed talking to the agents at their local branches.

Target user profiles
- People with low digital literacy in Mexico that don’t enjoy using digital platforms.
- Early adopters in Spain that embrace new technologies first.
Opposite ends of the spectrum in digital literacy, the first group out of need and the second group out of curiosity.

Goals
- Enable users with low digital literacy to manage their finances with a conversation. Improving usability and expanding functionalities of the mobile app.
- To expand customer service channels, reduce call center wait time.
- To expand BBVA’s artificial intelligence capabilities, to gather knowledge derived from financial data, positioning BBVA as a tech company and not just a bank.
How we solved this problem
We launched a conversational user interface because after I worked on relaunching the mobile app and the web portal, I realized that even a “perfectly” designed app would not work for everyone, we needed a new type of interaction to help people that feel intimidated by traditional digital interfaces.

Messy design process
Since this project used new technology, we followed an iterative, non-linear design process I planned with help of my mentor, Jonah Burlingame and the best researcher I know, Grace Auscuasiati.
- Brainstorming: Taking inspiration from an old rejected idea
- Prototyping with body storming to align stakeholders and technical partners
- Turning video scenarios into wireframes to increase fidelity
- User testing 1: Defining interactions
- User testing 2: Exploring content and jobs to be done
- User testing 3: Wizard of Oz
- Expanding our design system with visual design
- Emotional design: Defining personality of the avatar
- Prototyping at scale with supervised Deep Learning in WhatsApp